A mixed-media collage of digital 3D elements, original and archived photography, and a hand-drawn sketch, this work explores the symbiotic nature of cities and their inhabitants. In many ways, the failure of Pruitt-Igoe has become a symbol of local urban decline and the beginning of suburban sprawl. As an academic and an artist, BC Biermann's work has explored the democratizing intersections of technology and street art in urban spaces. As a St. Louis native, I see the city as a symbiotic whole where all inhabitants, regardless of race, are inextricably linked and whose struggles are not bound by time. In other words, borrowing from Derrida, it is not until we can see our own humanity in the other that we can begin to break the mirror that has only reflected ourselves. This work was part of the NO AD augmented reality app and was digitally displayed in the New York subway system.
Augmented reality object recognition detects and tracks 3D objects and used to build interactive experiences with those objects. This kind of interaction permits a new kind of perception of the object, which now is embedded with both physical and digital properties. A static object can be animated or embued with relevant data. This image is a screenshot through an Android mobile device showing the AR data layover.
Designed by BC Biermann, this is a series of primitive shapes designed in C4D exploring a kind of design temporality. In other words, examining how simple shapes can express a perpetual feeling of the future through textures, light, and color. Primitives is part of an ongoing exploration of design minimalism that infiltrates BC's work and lifestyle.
Sonification is the use of nonspeech audio to convey information. More specifically, sonification is the transformation of data relations into perceived relations in an acoustic signal for the purposes of facilitating communication or interpretation. Stay tuned... more details to come...
This demonstrational video, built and animated in C4D, tells the story of IEEE Standards in Healthcare Technology & Communications. IEEE Standards help enable interoperability by allowing disparate technologies to share information across the end-to-end infrastructure without limitations. Special thanks to collaborator Ean Mering and Andrew Holdun for 3D content development.
This is a prototype design for IoT enabled sneakers. The Internet of Things (IoT) is the network of physical objects—devices, vehicles, buildings and other items which are embedded with electronics, software, sensors, and network connectivity, which enables these objects to collect and exchange data. Stay tunes... more details to come...
Future city is a VR project developed in Unity for Oculus Rift that was presented at UCLA Cinema School's annual conference Transforming Hollywood: Alternative Realities, World Building & Immersive Entertainment. This project was included on the panel: Hip Deep in Knowledge: Virtual Museums, Immersive Journalism, and Scientific Vistas. Concept art by Ean Mering.